Vulkan experiments
Description
I have been following this Udemy course on Vulkan API and managed to get something to the screen finally after about 11 hours worth of lessons.
It's a pretty low level graphics API, the triangle required around 1.2k lines of code + headers.
Vulkan is very verbose and alot of code is required to set it up initially. Big portion of the code is just filling structure types with a bunch of settings for the Vulkan.
I also got into learning OpenGL a while back and for reference the amount of code required to draw a triangle to the screen was around 170 lines.
This is still pretty interesting, will see how long can this hold my interest.